![]() Enemies again drop items but they are now for towers or for your hero, each with the potential for special effects in addition to stat bonuses. So what are they doing with that money? In addition to the features still to come, Trendy Entertainment has an already refined arsenal of gameplay elements to toy with, starting first and foremost with its revamped loot system. The developers are making money in the mean time off Steam Early access users. This can carefully avoid ruining or souring the experience like other free-to-play games have, but it will be a true challenge to succeed with this model the way Dota 2 has, since Trendy Entertainment has nowhere near the dedicated following sported by Valve. While originally reported to be able to buy weapons and heroes (that would eventually be available with in-game currency), Dungeon Defenders II will be using Dota 2-style free-to-play, meaning only cosmetic bonuses. The challenge for Dungeon Defenders II will not only be satisfying a core audience while innovating, but also becoming more than just genre filler.ĭungeon Defenders II brings two elephants to the room, not the least of which is its free-to-play model. Dungeon Defenders II enters the genre with a free-to-play model and scores of new features, all the while shunning Xbox. The long-awaited sequel to Dungeon Defenders just might do the trick, if only barely. Zombies 2 staying only on mobile for the forseeable future ( and perhaps forever), this generation of games lacks a marquee tower defense title. With Orcs Must Die going the MOBA route and Plants vs.
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